FPS Frag Fests, are these games done?
Posted: Tue Aug 15, 2006 3:26 pm
This is sort of an open ended question, but one I am curious about.
I have never been one for team play, but it was an easy adjustment in games like Doom, Quake All, Halflife 1&2, UT All, etc...
Adapting my game play to CTF, Team Deathmatch, and even some of the kewl and quirky UT team stuff was fun. Though, I was always the guy that would identify after firing... I just have the type of trigger finger that is always itching to Frag.
I have gotten better in that respect but with the new influx of games like DoD, BF 1942 and 2, counterstrike, etc... It seems that everyone wants to play together as a team and support each other and win the war. My problem is I don't want to simulate warfare. Their is way to much of it on my television. I even wonder at parents who let their children play these sims like they won't affect their kids heads.
I'm not "dissing" the new games that are trying to create a "reality" to play-in. In fact the quality of game play and the games overall are impressive. One of my biggest issues is the fact that I don't want to be restricted "in-game" because my persona is tired. I don't want to have to earn my way up the rankings to get more respect or a better weapon. I just want to have fun with my friends and enjoy some game play.
So I come to my question... It seems that their a less and less games that are centered around the fact you can play online in a "frag for all" fest.
For those of us that still love and play UT, Quake, Halflife DM, etc. what are we actually looking foward to as far as a release?
Duke4ever? I still think we may never see it.. The forums on 3Drealms are vague and spotty, but this game is probably what I lust for the most.
UT 2007? I know its coming but for some reason the UT franchise never could pull in the numbers the Quake franchise did.
Quake ? Quake 4 finally did things right. They came back to the 'basics" and created a fun single player enviro and the mutiplayer is ausome. But even Q4 is suffering from the "Real War" blues.
Could this be the evolution of FPS? Is it just a fad? Or is it like the generations, eventually things come full circle..
I have never been one for team play, but it was an easy adjustment in games like Doom, Quake All, Halflife 1&2, UT All, etc...
Adapting my game play to CTF, Team Deathmatch, and even some of the kewl and quirky UT team stuff was fun. Though, I was always the guy that would identify after firing... I just have the type of trigger finger that is always itching to Frag.
I have gotten better in that respect but with the new influx of games like DoD, BF 1942 and 2, counterstrike, etc... It seems that everyone wants to play together as a team and support each other and win the war. My problem is I don't want to simulate warfare. Their is way to much of it on my television. I even wonder at parents who let their children play these sims like they won't affect their kids heads.
I'm not "dissing" the new games that are trying to create a "reality" to play-in. In fact the quality of game play and the games overall are impressive. One of my biggest issues is the fact that I don't want to be restricted "in-game" because my persona is tired. I don't want to have to earn my way up the rankings to get more respect or a better weapon. I just want to have fun with my friends and enjoy some game play.
So I come to my question... It seems that their a less and less games that are centered around the fact you can play online in a "frag for all" fest.
For those of us that still love and play UT, Quake, Halflife DM, etc. what are we actually looking foward to as far as a release?
Duke4ever? I still think we may never see it.. The forums on 3Drealms are vague and spotty, but this game is probably what I lust for the most.
UT 2007? I know its coming but for some reason the UT franchise never could pull in the numbers the Quake franchise did.
Quake ? Quake 4 finally did things right. They came back to the 'basics" and created a fun single player enviro and the mutiplayer is ausome. But even Q4 is suffering from the "Real War" blues.
Could this be the evolution of FPS? Is it just a fad? Or is it like the generations, eventually things come full circle..