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Hide Damage In Playback L4D?

Posted: Mon Sep 14, 2009 5:12 pm
by Niter1cbs
Anyone happen to know how to hide damage reports to the screen in demo playback?

Image

I am using the following cvars so far and it does everything except hide the damage indicator, almost like it's being printed to the screen during game-time as part of the scene and not a text overlay (may have just answered my question there).

Code: Select all

sv_cheats 1
hidehud 4
cl_drawhud 0
cam_command 1
cam_idealdist 150
hide_message_panel 1
It's annoying me :evil:

p.s hidehud 4 *should* be hiding this, but obviously it is not.

Re: Hide Damage In Playback L4D?

Posted: Mon Sep 14, 2009 11:19 pm
by Murdock
Wow! ! ! Cool concept! Do you have any files with just the damage? I would love to see even that.

Can anyone help him out? Let me know if you figure it out.

Murdock

Re: Hide Damage In Playback L4D?

Posted: Wed Sep 23, 2009 2:46 pm
by Digger[NJLP]
Hmm,
Just wondering if its a question of recreating the recording. Could that be already imbedded in the recording so that the only way to remove it is re-record with the cvar set.