Hide Damage In Playback L4D?
Posted: Mon Sep 14, 2009 5:12 pm
Anyone happen to know how to hide damage reports to the screen in demo playback?
I am using the following cvars so far and it does everything except hide the damage indicator, almost like it's being printed to the screen during game-time as part of the scene and not a text overlay (may have just answered my question there).
It's annoying me
p.s hidehud 4 *should* be hiding this, but obviously it is not.
I am using the following cvars so far and it does everything except hide the damage indicator, almost like it's being printed to the screen during game-time as part of the scene and not a text overlay (may have just answered my question there).
Code: Select all
sv_cheats 1
hidehud 4
cl_drawhud 0
cam_command 1
cam_idealdist 150
hide_message_panel 1
p.s hidehud 4 *should* be hiding this, but obviously it is not.