Here is a rough schedule for the July 31st Lan Party.
Please keep in mind that there will be open games going on at all times. The schedule below just refers to "focused" game types.
Murdock
Start Duration Subject
8:00 1 hour (Some) Staff Arrive at 8:00
9:00 2 hours Setup / Open Gaming
11:00 2 hours UT DM ETC
12:00 2 hours WC III
13:00 1 hour Lunch
13:00 2 hours BattleField 1942
14:00 1 hour HL:DMC
14:00 1 hour Lunch
15:00 2 hours UT Team Events (TDM CTF BR)
15:00 2 hours Nascar Thunder 2004
16:00 1 hour Command & Conquer
17:00 2 hours Quake III
17:00 2 hours HL: CS
18:00 3 hours (Mech 4 and Mech Commander2)
19:00 1 hour Dinner
20:00 1 hour Nascar Thunder 2004
20:00 2 hours HL : DOD
21:00 2 hours UT Everything Goes!
22:00 1 hour UT Invasion
23:30 1 hour Awards/Cleanup
Schedule for July 31st Lan Party
Are those Half Life games Steam powered?
If so, I found this in the FAQ section on the http://www.steampowered.com web site.
If so, I found this in the FAQ section on the http://www.steampowered.com web site.
So it looks like that if we plan to use the Steam version, we would need Internet access.TECHNICAL SUPPORT
* How can I have a LAN party or similar event using Steam?
Any Steam game, when played on a LAN or otherwise, requires that each individual client be able to authenticate via the Internet.
At a LAN party, this means that Internet access must be available to every machine on which Steam games are being played.
If desireable, the network administrator of such an event can limit internet access to only the TCP/IP ports which Steam needs. These are:
UDP 1200
UDP 27000 to 27015 inclusive
TCP 27030 to 27039 inclusive
At large events, it will be necessary for each attendee to let their games fully update before attending to avoid taxing the shared internet connection with too much content delivery.
modified on September 29, 2003, 4:18 pm
- Digger[NJLP]
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Nascar Thunder 2004
Nascar Thunder 2004 hasn't been released yet...
Harlock:
FYI - we figured out how to get a Steam Server and Clients working on a LAN without having internet connection to outside.
So the documentation you posted can be considered incorrect.
I'm not posting what to do but it's three items added to the command line when starting the server.
And it's not Arm, Leg and Credit Card Number
FYI - we figured out how to get a Steam Server and Clients working on a LAN without having internet connection to outside.
So the documentation you posted can be considered incorrect.
I'm not posting what to do but it's three items added to the command line when starting the server.
And it's not Arm, Leg and Credit Card Number
Osiramon
A.K.A. CorpusDecrepid
A.K.A. CorpusDecrepid